Friday 15 January 2010

Character rigs















So the new terms started and everone's in production now. Dan and Phil of both approached me at the start of the year asking if I would be able to rig for their films "Polished Off" and "Splay", and the time has come for me to get on with it. I made a start on Jed from "Polished Off" today- he's a fantastic character and very true to Dan's style- he needs to be extremely flexible and bendy as he is something of a dancer. I've been asked if I can make his legs and arms stretch, so I will need to find out a bit about that before I start properly. Also the feet are modelled so that they curve upwards- this looks good so I don't want to request a remodelling, but as you can see it does mean the normal reverse foot setup I do isn't going to work this time. I reckon I can do all the movements I need for the feet through set driven keys, or I might be able to find an alternative. I got the reference curves and the spine setup today, but I will need to revise Sultans lecture from last year as I think it was a far better spinal rig than what I usually make!

I might ask for the hands to be adjusted so that the thumbs are in their more natural 'opposable' position, as this will help the skinning look more natural.

Apologies to Phil, I know you need your dudes rigged soon as possible but Jeds gunna take a whole lot longer so I started with him.

The other thing I have on my immediate agenda is to model Lonato on Red Rock. Lots to do this term, and I'm in my element in production phase, so I should be far more useful than last term.

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